Bears in your wallet
I want to preface this review by saying how much I enjoy this game. It has a great premise, appealing graphics, likable characters, and a user-friendly tutorial.
However, it employs a system Ive seen in Pokémon Shuffle. Its an underhanded way of getting into your wallet.
Each play session (level) costs a certain amount of currency. This currency (honeycomb) regenerates slowly, but when you run out you cant play any more levels. This can be remedied by paying for more honeycomb, either with in-game coins or with real money. The in-game coins can be purchased with real money, too: they also serve to "wake up" bears youve played with so you can play some more.
Having a currency to play levels really rustles my jimmies. Its hard to binge a game when it takes forever to load and only lets you play for a set amount of time.
The big thing is the bear wake-up system. Different bears take different lengths of time to recharge. In the beginning, theyre relatively short times (1 minute, 4 minutes, 8 minutes). However, until you have more bears, you have to wait. And the rarer (better) the bear, the longer it takes to recharge. To get more bears, you have to play more levels. Or you can pay $10 for unlimited honeycomb and 5000 coins. For a time-waster that crashes frequently, and with an unfriendly offline mode to boot, thats a hefty sum.
Speaking of offline mode, I think it was executed poorly. It still has the pay-to-play system. The free way to get more play-money is to watch a video—impossible in offline mode. Youre limited to 2-4 games offline, so you have to budget. Who wants to budget on a simple game?
Also crashing issues. Those arent fun.
TL;DR: Fun to play, but unless you want to pay, you better start budgeting.
SuperSpecialPopplio about
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